Jerome Leclanche

Results 417 comments of Jerome Leclanche

Yeah - that's harmless actually. I could avoid it but I don't think there's any need at this point.

f964941bc755 should greatly improve performance, especially for short games.

If you build a curses client then it'd have to be a full-blown client, that lets you select and play cards. It's something I've wanted to do so I'm comfortable...

You can take a look at `kettle.py` if you want some inspiration. Kettle is a network client. In fact, you could build a standalone client that doesn't use fireplace at...

BTW you should join the `#hearthsim` IRC channel if you'd like to talk about all this, it's a lot simpler.

I have added functionality to export the game state to xml, which should help.

It's for reference. I'm not sure I care about it yet.

I can't quite think about this right now :/

Sidenote, should make Stealth / Unstealth, Freeze / Unfreeze etc actions. Can easily make them lambdas of SetTag.