Jay Kwak
Jay Kwak
**Problem Description** Because there is no way to implicitly calculate LOD for texture sampling in the vertex shader, it causes a validation error when "ImplicitLod" variants of the texture instructions...
This commit removes a keyword "Invalid" from the command-line help message. It also prints the profile names in an alphabetrically sorted order for a better searchability. The list of profile...
Closes https://github.com/shader-slang/slang/issues/5439
When PR has only document files changed, the CI gets stuck. "build"-s are not supposed to be triggered but they are. I am not sure if it related to the...