Jack Boyce
Jack Boyce
This is a good suggestion. As of now the characters { } are treated as equivalent to [ ] for indicating multiplexing. This was done for a historical reason that...
Nice idea @noslowerdna , thanks! I'll put it in the next release as a "Swap Hands" menu option.
Hi @Kcits970 , thanks for the suggestion! This is a good one. I've encountered this issue too where the events in the ladder diagram are too closely-spaced to be usable....
@Kcits970 Regarding your suggestion to label events in the ladder, that is a partial duplicate of #101. The idea would be to have the siteswap parser put default labels on...
The idea here is allowing a user-defined color for painting the body (and head) of the juggler. (Specifically the fill color, not the outline color.) There are two ways this...
:thumbsup: Update: I discovered that control+left click **does** work correctly in Firefox. So this issue is specific to Chrome and Safari.
Ok so there are two things happening here, both of which could be improved. Problem 1: The catch times in patterns like `4x1(4x,3x)*` are not being assigned well because we...
I completed five changes that improve hand movement and rendering quite a bit. They will be in the next release. 1. It now interprets a `2` as a throw (not...
Hi @hapiel , yes I would say it's an improvement but the hand movement could still be improved. Right now the spline paths are solved by minimizing RMS acceleration subject...
I added a term to the cubic spline layout that penalizes for being too far away from the natural throwing and catching position. It gives results like the following (`pattern=3;bps=2`):...