dimman

Results 11 comments of dimman

And depending on system, malloc() might not physically take up any memory until you use the memory in question; then depending on system only allocate as much physical memory as...

”Think, believe, maybe, might, seemed, should” is not yet a convincing case :) Long time ago now but, I/we disabled these for a reason back then. I would like to...

> @jite I totally agree about being cautious and testing. > > I disagree with some of what you said in the second paragraph though. You are right when you...

Not using +attack to spawn has always been part of the skillset and the gameplay. Some games you Want to use it to try and get the last frag in...

I totally agree. Question is though if we should document it here or on quakeworld.nu wiki (that will undergo an upgrade in the near future). Since these projects are rather...

No please no duplication, that's the worst thing to do. As soon as something changes at one place there are two (or more) sources of information that might contradict eachother...

Why do you think so? :) My arguments for having docs on wiki: - I imagine it's easier for people to find - The projects have a tight connection and...

@tsoikkel That's the best in the generic case yes but not necessarily in this case. The qw scene is rather focused around quakeworld.nu and ktx/mvdsv aren't used without eachother in...

IMO the bottom part is better on the new one, but the top part (per player) is worse; it needs separators or better alignment. It’s really cluttery. Damage given/taken should...

Perhaps add atleast a minor description?