Jihoo Byeon

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Any progress in this issue? I have same error on Windows. I can work on macOS but I also have to run at Windows eventually.

> > Any progress in this issue? I have same error on Windows. I can work on macOS but I also have to run at Windows eventually. > > There...

@shahthepro It seems like you have to use Mac Catalyst since `UIDocumentPickerViewController` doesn't support macOS natively. https://developer.apple.com/documentation/uikit/uidocumentpickerviewcontroller?language=objc

It seems to be hard because AppKit has [NSOpenPanel](https://developer.apple.com/documentation/appkit/nsopenpanel?language=objc) and [NSSavePanel](https://developer.apple.com/documentation/appkit/nssavepanel?language=objc) separately.\ maybe we have to make separate package to support macOS.

@keverw Do you have to use XR functionality? I've ported without XR, since XR functionality requires [`react-native-permissions`](https://github.com/zoontek/react-native-permissions), which does not supports macOS. For more info about it, check for my...

@ryantrem Yes, I'd love to! but since I've modified some of shared files (e. g. `Modules/@babylonjs/react-native/shared/BabylonNative.cpp`), so direct merge would cause crash for other OSes. I will add some lines...

Hmm, I found that same native modules with old architecture also breaks. It says versions of NuGet package `Microsoft.Windows.CppWinRT` mismatches - seems to look like RNW is forcing to use...

> @marlenecota We use WinAppSDK in the new arch, it won't work when oplder modules still request WinUI 2 as a dependency, so we'll have to figure out how to...

Hmm, I ported BabylonNative to Win32 from UWP, and now I can build the app. But now it fails with "remote debugging does not work with Babylon Native" even I...

> hi [@jihoobyeon](https://github.com/jihoobyeon) which version of RNW Fabric are you using? What is the experience so far with Fabric? Sorry @raorugan, since it is quite an old issue, I forgot...