Yong Jian Ming

Results 15 comments of Yong Jian Ming

Would be nice to have a feature for msys2 shell. I have to manually run CMake for msys2 projects, while Linux and osx build can safely use this without issues.

The v0.56 builds uses native windows api for audio. As a result, wine aren’t supported to run this.

The best you could convert to is C# being the same as VB.Net. No matter what you do, the game will have hard time supporting it due to many places...

Just change target to .Net 5 :) It will be able to build native executables to each operating system. MG start supporting this new target which is cross platform. (All...

Added simple culling for floors and entity that are not visible to the player.

Level class will be refactored and also fix stupid logic that generate garbage per frame. Thread Safe entity queries will be added for future consideration if you want to split...

Added entity culling for those that are non-visible due to adjacent block blocking them.

Fixed the Fly Map Player icon misalignment. Additional misc refactor for future expansion.

Renamed PR as I have included a few refactor to clean up the mess and long codes that is hard to manage. Description had been updated with new info.

Upgraded the project to dotnet 6 :)