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Samples for the OpenXR API

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I followed the README file instructions exactly... It's missing a step to install the Vulkan SDK (if it's not already installed)! Please update instructions... Building package vulkan[core]:x64-windows... -- Querying VULKAN_SDK...

Hi, your work is really impressive, and I guess you designed especially it for Oculus. However, would it work for Vive latest headsets that with SteamVR runtime?

Hello, I want to know if these openXR samples can run on the Hololens. If possible, can you tell me how to do that?

Basis loading code should be able to create the correct type of swapchain (cube vs 2d vs array) and negotiate with the session to determine the best format to use...

enhancement

A validation error is generated and the logs report: > ovrLayerType_Cube does not support ovrLayerFlag_TextureOriginAtBottomLeft. Disabling layer 0

bug
external

I am having a little trouble building the examples on Windows. My first time (indirectly) using (ez)vcpkg, so I might have made some rookie mistake(s)... First, when running CMake, I...