Jan Niklas Hasse
Jan Niklas Hasse
Now that Drone 1.0.0 is released I've tried to port my 0.8 configs to it. I've noticed that `DRONE_JOB_NUMBER` is no longer available. I think a good replacement would be...
When I change the local `.atom-build.json` file I have to manually save it before building, in order for the changes to take effect.
Currently rip requires a `os::unix` and can not be build on Windows.
I often clear directories with lots of files using `rip *`. If I want to undo that operation, `rip -u` will only undo *one* deletion, since the shell expands `*`...
I've compiled 21223372011ef0dca615feb5dbb3fe4d231fc9e6 on macOS 10.14. When launching `./GammaRay.app/Contents/MacOS/gammaray` the Launcher appears. But even after selecting an executable and a working directory, I still can't press Launch as the button...
This icon https://github.com/buglloc/brick/blob/49e41d36b7d167cfb82f978170434bfa3dba5bc9/Resources/install/usr/share/icons/hicolor/256x256/apps/brick.png is 128x128, but it's in the 256x256 folder. Maybe change it to this one? https://github.com/buglloc/brick/blob/master/Resources/app_icons/brick256.png
Everything should use the new Mat3 modelview interface eventually.