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Launch button disabled on macOS

Open jhasse opened this issue 5 years ago • 3 comments

I've compiled 21223372011ef0dca615feb5dbb3fe4d231fc9e6 on macOS 10.14. When launching ./GammaRay.app/Contents/MacOS/gammaray the Launcher appears. But even after selecting an executable and a working directory, I still can't press Launch as the button stays disabled.

Self Test shows no issues and there's also no useful output on the terminal (Startup: gammaray-launcher). What am I missing?

jhasse avatar Sep 04 '19 09:09 jhasse

I'm also getting this, building on the 5.14 branch of GammaRay. I can attach to the application, but can't launch it. The dialog should mention why the Launch buttton is disabled:

https://github.com/KDAB/GammaRay/issues/585

mitchcurtis avatar Dec 07 '19 13:12 mitchcurtis

I have the same on Mac OS Catalina, Qt 5.12.9. On Mac OS does the target or app I want to debug have to be built in Debug mode?

camilasan avatar Sep 15 '20 14:09 camilasan

i've the same issue,and i've been using the online installer ,my qt version is qt5.15.1 but the lanch button is invalid; i decide to compile qt5.15.1 source for macos 12.4,m1 chip,and i‘ve been so exhausted until i modify the configure option:-debug( instead of -debug-and-release),and tips bellow:

You have already accepted the terms of the Open Source license. ERROR: debug-only framework builds are not supported. Configure with -no-framework if you want a pure debug build.

and this is my full build.sh

#!/bin/zsh
../qt5/configure -prefix /Users/dw/qt5.15 -verbose -opensource -confirm-license -shared -debug -no-framework -nomake examples -nomake tests QMAKE_APPLE_DEVICE_ARCHS=arm64 -qt3d-profile-gl -qt3d-profile-jobs -skip webengine

fixgammaray

liurunjieDW avatar Mar 24 '23 00:03 liurunjieDW