Jesper Frickmann

Results 39 comments of Jesper Frickmann

Lua does buffer key and touch events, because the Lua task does not necessarily run every time the GUI does. Currently, the buffer size is set to 2, and I...

I assume that you are working on the NV14 / EVT_TOUCH_BREAK issue? That is different from the Lua buffer size, which was about events getting lost when he slows down...

NP 😎 Better be diligent and ask one extra time to avoid misunderstandings! Please check #1442 !

No, not as far as I know! ———————— Jesper Frickmann Den 20. maj 2022 kl. 12.12 skrev Robert ***@***.***>:  Executing LUA script in stand-alone mode should stop all other...

I will not pretend that I understand the motivation for everything you do, but I did not spot any problems, and it built w/o problems. As for model_mixer_scripts.cpp: - You...

Looks great to me, I suggest ou submit a PR!

What that comment shows, is that you know about 15 times more about C++ than I do! I am glad that we now have you onboard as a "puller", and...

I just checked on my TX16S running 2.7.1, and there was no problem.

We should not change the names of existing Lua functions for the following reasons: 1. What is the "right" name is a subjective opinion. If a name is really so...

OK. But I still think that we should focus on fixing bugs and adding features rather than changing names 😃