Jetrotal

Results 58 issues of Jetrotal

If you try to load an external file using the command `import "www.url.com/file.qml"`, the entire webapp freezes and you get nothing I'm trying to write a workaround to the lack...

When you load a Shared Code, the address bar always point to the code at the state it was shared. Then, when you edit the code and refresh the editor's...

QmlOnline doesn't have native hover behavior on buttons, menubars, etc. I was checking a Forked Repo, called Qaterial, when I found this file: https://github.com/OlivierLDff/QaterialOnline/blob/master/src/main.cpp There they added: ``` // useHoverEffects...

Please, add a "Disable: When the eye icon in front of this filter is disabled" option to Start/Stop Triggers, on "Move Value" Filter: ![image](https://user-images.githubusercontent.com/45118493/111897302-fc721c00-89fd-11eb-871e-289784167a61.png) With an option like that, would...

`@raw 2002, "", UseVarX,x UseVarY,y` Activate an event in map remotely, based on its x and y coordinates. ![image](https://github.com/EasyRPG/Player/assets/45118493/5b6c4bea-d083-4441-bb3f-0ee023c979c1) ![image](https://github.com/EasyRPG/Player/assets/45118493/ff6758a5-06a6-4b9e-8c1c-d7adc51131e0) Command made by @MackValentine, I only refactored it to fit...

I saw cases (e.g. the Deluge Game) where the dev wanted to have their own default settings for a game. Would be cool to have the settings on the same...

Feature Request

Please fill in the following fields before submitting an issue: #### Name of the game: Any #### Player platform: Windows, Linux, Android, ... #### Describe the issue in detail and...

Event/Interpreter
Battle
RPG_RT Bugs

[Video Demo ![image](https://github.com/EasyRPG/Player/assets/45118493/c822f2de-44b3-46f7-a55d-3b91d8be0605)](https://cdn.discordapp.com/attachments/946771467360673832/1128970913052893264/2023-07-13_05-45-34.mp4?ex=65436218&is=6530ed18&hm=d8f206f5f1c36ac01f1661700ad69f195829f99d393ed3b3c2a0f8f0a1ff9ada&) The idea is to generate and execute a sequence of variables command changes that goes from a `start` value to an `end` value. Following Motion Easing, Time...

Enhancement
Awaiting Rebase
EasyRPG

Whitelist selected dynRPG commands, so people can use them without enabling the dynRPG plugin. ![image](https://github.com/EasyRPG/Player/assets/45118493/9feab415-2ab5-4e7f-9336-3100ba5ce8b0) ------------------------------ Invoke a command using raw input, similar to how maniacs patch raw work. easyRPG...

Enhancement
Awaiting Rebase
EasyRPG

Here's a bunch of stuff that was already requested in different places. ### Call Movement Action: ```js @2050("typeOfAction",[targetIsVar,target, parameterIsvar, parameter]) ``` A collection of new move commands that can be...

Enhancement
Awaiting Rebase
EasyRPG