Jeston Tigchon

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Also hoping for a resolution to this. Too squeamish to risk my personal Switch fixing it myself.

Probably related to #768 as well

Also experiencing this. Seems to get worse when connecting/disconnecting external displays, like a television. Here's mine lmao: ![image](https://user-images.githubusercontent.com/607359/121585049-238a2980-ca00-11eb-9652-2523496ec9b4.png)

Just noticed it has grown arbitrarily wide again here on Windows 10 21H1: ![image](https://user-images.githubusercontent.com/607359/136876453-2a4138a0-613e-40a4-82a7-5767ba4d722b.png) ![image](https://user-images.githubusercontent.com/607359/136876618-9abba5d0-6bcf-4de7-8184-4f0375838867.png) My best guess is that this has to do with DPI scaling differences between multiple...

Same problem here. I work around it by turning off the "Editor: Occurrences Highlight" setting while leaving "Editor: Selection Highlight" enabled. This switches Code's behavior from highlighting matches under the...

I'm having this problem too, suddenly, but only with some seasons of random shows. Even if the video files used by those shows are nearly the same encode as others...

> It would be good if they updated the mod with FSR 3.1 because surely there will be several games that do not implement FSR 3 or 3.1 FSR 3.1...

Ah, I misunderstood how it works under the hood then. I had assumed it redirected upscaling calls in DLSS games to AMD’s FSR3 dll, resulting in FSR handling both spatial...