Jerome Etienne
Jerome Etienne
- currently it is too compact to be readable - it dammage the maintainabilty
- cube map - ground - projected shaddow - flare - all of that is a nice package
- external demo are dependancies for the blog - all the bad thing of depandancies - cant change them - have to maintain them - so copy the demo fully...
there is already an example in learningthreejs/data/projectingShaddow
- code all learning webgl examples - with boilerplates - super easy
- design particle for various marble soccer effects - put them in the sparks.js editor - post something on that
- http://www.thelirios.com/lab/HTML5/SPFireBall/ - http://janjorissen.be/labs
possible blogposts - how to write an OSD? - light saber from light demo - how to make sounds in a game? - how to do pop up? - something...