Jeremy Ong
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Jeremy Ong
This commit adds a new test shader file FullscreenMacroWhite.shader.txt which adds a preprocessor definition "WHITE" to the shader. The red, blue, and green shader source files all conditionally emit 0xFFFFFFFF...
sig/graphics-audio
This temporary PR exists to facilitate discussion about the structure of the PBR materials currently, where we could be headed, and additional work needed to get to a point where...
sig/graphics-audio
feature/graphics/materials