Jérémy Faivre

Results 24 issues of Jérémy Faivre

I noticed that in some situations, `autoLayerTiles` contains tiles that are out of the bounds of the layer grid. Also noticed that some tiles are not discarded and removed from...

🪳 Bug
rules

Now that there are plenty of Apple Silicon macs in the wild, the recommended architectures for building for iOS are: - **arm64** (devices) - **x86_64** and **arm64** (simulator) I tried...

This repository itself is not easy to find. There could be a link from Haxe website, or, as there is already a link to haxe github page, this repository could...

One of the best way to get news about Haxe is the https://haxe.io/ website (Haxe Roundups). Unfortunately a newcomer to Haxe can't find it easily from the official https://haxe.org/ website,...

It seems layer blend and opacity are not supported at the moment. Not using heaps-aseprite directly but noticed that by reading the code (and seeing opacity not taken into account...

Each save triggers docpad update. This can be a problem when there are many documents as each save may be very slow or even fail. It would be nice if...

enhancement

This minicms plugin is working quite well, but it is still a quick & dirty code. It would be nice to implement a new version with more extensible code. Maybe...

enhancement

SkeletonClipping doesn't seem to work as expected. That's not a problem as long as we don't use clipping, but as we seek parity with original spine runtime, we should investigate...

bug

SkeletonBinary is currently not converted automatically because it made it simpler to have an initial working converter, but now we can try to improve it and convert the binary loading...

enhancement

It would be nice to get rid of java-style ``getVar()`` ``setVar()`` accessors as Haxe can handle properties with custom getters and setters. That said we would still want to keep...

enhancement