Hanno Schwalm

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@kofa73 the problem seems to be "somewhere else". First test show the artifacts are introduced in the first instance of D&S, seems be be related to a combination of a)...

Even after the fix in above PR we still have a "strange looking" spot at that burned-out part. For those running into this issue, it's related to not-cropping in the...

@sans-c please open a "precise" & proper issue if you really think there is something wrong.

Checked this; principally this is due to the way we calculate the picker coordinates now, as they are defined in image-coordinates (and not output in canvas) they are expected to...

Try to apply a picker. Either area or point and possibly live pickers. Now rotate the image, crop or lens on/off. Pickers will stay at position. That's what the pr...

In short, this is the price for the pickers defined on input space. The big advantages are, 1) pickers drawn will always show the area they really use. Also for...

@Jiyone and @AxelG-DE mouse coordinate back to image coordinates is no problem as you see for point picker. But, you want a visible rectangle with fixed handles backtransformed to some...

> I would rather revert to what we had before Certainly i wouldn't want to do so :-) I see the "inconveniance" here but there are many advantages in the...

No problem about "respect" :-) and in fact if something I do is crap it can be called such :-) The other good point with the new area picker: the...