JellySquid
JellySquid
> For months now, Sodium has completely failed to render water columns correctly. > ... produces a plain, translucent, completely untextured column. How the heck did you guys let this...
We know the issue still happens, and it is being worked on. Creating new issues to report the same problem so that it "gets looked at" is not going to...
I will be investigating this PR for inclusion in Sodium 0.4, but I don't currently have a time table for when that will be.
Sodium isn't doing anything special here. This is a consequence of using _mip-mapping_, which Minecraft itself does. The difference is that I believe OptiFine disables mip-mapping in some scenarios (or...
Hi. A lot of the reason for not making a PR was due to the changes being rather opinionated, and me being unable to really validate that they worked correctly....
Changed the title since the problem is actually that _not_ having it enabled causes the problem.
I'm going to make this the tracking issue for a few other problems because I think people are reporting the same issue with different manifestations.
I unfortunately do not understand what's going on here. We had bug reports in an earlier version of Sodium that Intel users were affected by a (very similar) issue to...
Probably caused by #899 (which has a fix)... but since you didn't fill out the issue template, we cannot help you further. Open a new issue with the template filled...
You're using a silly "3D Vines" resource pack which is known to obliterate frame rates. We cannot do anything about this. Vanilla Minecraft will run even more poorly. Do not...