jediminer543

Results 45 comments of jediminer543

This is going on the long term enhancement list it'll get the same treatment as #2. I.e. once the current release build is stable and ready I'll work on cross...

@himekifee Oooooh, very Jazzy, I'll try having a look at the code properly tomorrow One thing I would note is that your code lacks the ability at present to effectively...

I'll poke this Is the repro step just setup a beacon and then exit and leave a few times?

Interesting I guess I need to figure out how to poke mohist with a debugger

Odd I thought I had fixed this bug This is caused by the filter autogeneration; I'll try to fix this soon The temporary fix is to delete all autogenerated filters...

This is usually caused by some other mod misinteracting with MCMT, known mods that cause this currently are Performant Please check your logs; feel free to drop them here and...

Ok, so this is a fun bug I've seen before but the crash log doesn't seem to indicate what actually caused it To explain: - The dedicated server will hard...

Hi, it's possible I could look into doing this at some point, but the forge coremodding system was totally overhauled between 1.12 and 1.15 so I would need to do...

Ok fun, I'll have a poke at that at some point Explanation for fun and for future me: The issue is caused by `field_147490_S` also known as `blockEventQueue`. In our...

Hi, can you give me your put your debug.log file up on a paste site please? This kind of issue is typically caused either by: - Something I've protected using...