Jeremy Shipman
Jeremy Shipman
This issue also shows up in the official examples: https://phaser.io/examples/v3/view/game-objects/render-texture/erase-part-of-render-texture
Yeah I haven't published to npm - I wouldn't consider it stable yet.
I have created a module for variations of color: https://github.com/burnbright/silverstripe-shop-coloredvariations . It does not yet include textures support, but that wouldn't be hard to add. As debated above, attributes are...
This somewhat relates to locales, internationalisation, etc. It would be great to nail this in a generic way. See also: content personalisation module https://github.com/yukiawano/sscpmodule
http://download.geonames.org/export/dump/ seems like a good place to start getting data
I've created a separate SilverStripe module for populating & storing this "regional data": https://github.com/burnbright/silverstripe-regionaldata. Using this module will probably create a dependency on it. It will need to be proven,...
Pull requests welcome! :+1: ...I'm guessing this is mostly template related. In the past I looked into doing some thing similar with microformats.org approach.
This somewhat relates to the way `PaymentMessage` works in the [omnipay wrapper module](https://github.com/burnbright/silverstripe-omnipay).
Draw ideas from other apis http://doc.prestashop.com/display/PS14/Web-service+reference