Jan David

Results 66 comments of Jan David

I briefly considered this when building the prototype. But right now, most of the systems run in parallel, which means the order of events is non-deterministic. Even with a shared...

The API includes the ids of the airplanes in the [`GameCollided`](https://auto-traffic-control.com/docs/api/events#airplanecollided) event: ``` message AirplaneCollided { string id1 = 1; string id2 = 2; } ``` But I fully agree...

I don't. I can look into it, but I wanted to add a client library for Ruby anyways, there was just no need for it yet. Let me try creating...

Thanks for the help, @Nzen! I started working on the gem, but didn't have the time to finish it yet. Will get back to it early next week.

I finally had the time to finish the gem. It's [README](https://github.com/jdno/auto-traffic-control/tree/main/sdk/ruby) should provide a good starting point, but feel free to extend it with any information you are missing. There...

Hi @izidormatusov, thanks for your suggestions! The current version of the game is pretty much a working prototype, so the accessibility and difficulty is certainly not ideal yet. I like...

Hi @Skinner927, contributions are very much appreciated! Especially new SDKs. Thanks for going through the effort of creating one for Python. 🙂 If you want to give the workflow a...

Uff that's definitely not the right way to handle the situation. Not sure if something changed in Bevy or if I was just lazy when writing this code path... If...

I missed that the worktree scripts are calling `setup_rustup.sh`, which will now do a bunch more work. Will take a look at this tomorrow. 🤦‍♂️

The `init` and `setup_rust` scripts have been tested on the new instances and seem to work fine. :+1: