Jordan Scales

Results 89 comments of Jordan Scales

Feel free to branch off and offer up those changes in a separate diff :) Sounds like a good idea to me! ## jordan scales http://jordanscales.com On Fri, Mar 27,...

The reason why shapes are cloned now is so you can declare shapes with one side, followed by that same slide transformed in various ways, i.e. ``` javascript var face...

My plan is to make something that people could easily _make_ a game engine with. So some things to add are click hit detection and improving rendering performance. I've been...

@rubytastic Yes, will reach out!

@foag this is so cool :) I'd love the hear the major pain points you had while using isomer, if any.

@foag Very cool! And thanks for the feedback.

I don't think ordinary canvas operations are performant enough for per-pixel lighting, are they?

In the end it has to be simple. I'm not aiming to compete with Three.js or other graphics engines. This is really meant for simple artwork. That being said, it's...

@owenversteeg nope I haven't worked on this at all :) Feel free to take a stab at it.

@whoeverest This one's still open, #55 was closed as a dupe. Status is that we're looking for a suitable WebGL library upon which to build Isomer. The `threejs` branch contains...