Jeremy Cowles

Results 10 comments of Jeremy Cowles

I just hit this in my own model, but the (highly successful) Instant Neural Graphics Primitives paper uses bitwise xor in their fast-hash function for hashing to the shared memory...

This is still a problem for skinned mesh, correct?

We have no plans, but this is a great suggestion! It seems like we could fit this into the 3.1 release coming early next year.

Makes sense, is there an issue already open for that?

Seems related: https://stackoverflow.com/questions/74647736/react-three-rapier-doesnt-update-rigidbodies Also: https://github.com/pmndrs/react-three-rapier/discussions/188

Actually, my issue was solved by including the physics type in the key: ```

After thinking about this a bit more, I think this is a hack/workaround - this is just forcing react to create a new tracking object when the state changes, but...

Sorry about the delay, the work you are doing sounds great! It would be nice to isolate this type of logic so it can be shared -- perhaps in examples/common/glCommon.{h,cpp}....

To give an update, @takahito-tejima is still seeing this in the 3.0 codebase and had this to say: > This is likely a bug in gregory patch evaluation. It has...