Joseph Constantakis
Joseph Constantakis
I've been having this issue as well but unfortunately deleting and recreating the clone did not solve it this time. Neither did restarting unity, restarting my machine, etc. When I...
When I take the command that UnityProjectCloner is trying to run and instead run it directly in my terminal, Unity then at least gives me this error:  Which I...
Found something that worked for me. (TLDR for anyone with the same problem: Kill all Unity processes in task manager, delete YourProject_clone/Temp, and open both projects at the same time...
> You can just open a new hub then add the clone and click run. Yes, this is what works for me now. I just never touch the project cloner...
Are you able to reproduce this in the simulator as well? I tried and didn't notice any issue. Unfortunately I don't have an iPhone 5s or 6, so I'm not...
Some of these changes are definitely good, but there are some that I don't necessarily want to merge into master. For example, there were breaking changes from AFNetworking 1.x ->...
Ah, I see, very good. I had considered doing that as well, glad you've implemented it. I'll have to address these changes soon.
Thanks for taking the time to report this. I'm not quite sure what the proper solution would be, though. Perhaps you could suggest something, or even try a fix and...
I've changed the podspec. I'll push a new version to cocoapods once we take care of your other issue.