Results 32 issues of jcm

### Description Adds a cursor auto-hide option for when the cursor has been idle for at least two seconds and is over the game window, and the application is focused....

VSync toggling via hotkeys or the status bar has not been wired up to invalidate the swapchain in the Vulkan renderer window. This meant that, if the game was started...

gui

This issue is largely additional public tracking for a known macOS-side issue, filed as FB13691162. ### Operating System Info macOS 14 ### Other OS _No response_ ### OBS Studio Version...

Hi, I've compiled the RemoteP2P server code and deployed it with Tomcat 8. The server is getting a null pointer when trying to accept a connection request between two peers...

Hi, I know it's been awhile since you worked on this, but there seems to be an authorization issue at present. The library reports that it's authorizing correctly, but when...

The old implementation of clear() in ares's Metal driver called into librashader with a regular-sized (e.g. 640x480— in any case, larger than 1x1) source texture and a 1x1 sized output...

Native Metal support was recently added to ares to complement its librashader support. I've started to do some testing with a bunch of shaders and wanted to start reporting preliminary...

I'm not sure exactly what's going on here because I'm no C++ wizard, so apologies for dumping this on you; but compilation seems to fail on macOS, it looks like...

CI is broken because for some reason the github runner can't find my Apple profile or account despite it being setup exactly as prescribed. See https://github.com/jcm93/Record/actions/runs/7524699420/job/20479899824#step:6:254 etc. Would welcome any...

Some games can write excessively to stdout, which is forwarded to Ryujinx log output. They may also call stubbed methods that generate large amounts of log noise. In light of...