Jean-Michaël Celerier
Jean-Michaël Celerier
Currently, the supported dataspaces & units are : ``` using angle_list = brigand::list; using color_list = brigand::list; using distance_list = brigand::list; using gain_list = brigand::list; using orientation_list = brigand::list; using...
Seems like it's up and coming: http://docs.deuso.de/libaes70.cpp/index.html
Let's devise the API here. I'd propose something like ``` # message sent when a key is pressed /press 'A' # message sent when a key is released /release 'A'...
tagging @maybites for follow-up
As a first step, this object should be able to bind to another object, and expose all of its parameters. e.g. [ossia.properties] ----> [ jit.gl.gridShape ] would create /my/model/jit.gl.gridShape /my/model/jit.gl.gridShape/dim...
eg to make stuff faster on loading, it would be nice to have the ability to disable automatic exploration: this way it would take much less time during the setup.
in particular sACN, evdev, ola, openpixelcontrol - are those useful ? https://github.com/cbdevnet/midimonster/tree/master/backends
https://github.com/roc-project/roc/
Else there are iterator debug level mismatches