Jad Abou-Chakra

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@adamroszyk Are you sure your depth data is loaded? What happens when the render mode changes? Is it a black screen?

Thanks for the link. That's a great way of doing it. Also makes the rendering faster since it doesn't have to do two passes anymore.

How did you plan on integrating this? Its easy enough to create those nodes, but how do you deal with the nodes the user already has in place?

Here is code that does what the youtube instructions say. I am not sure how it would work in the library yet. ```python import bpy view_layer = bpy.context.view_layer view_layer.use_pass_z =...

I haven't been able to figure out how to incorporate the ManifoldProjections.jl package to do what I wanted. What I have been able to do is pass in the "plus"...

This was posted a long time ago so I don't recall the specifics. Your snippet looks familiar. I remember trying to move the robot on a straight line and only...

I think I may understand now what is meant. I think N_FEATURES_PER_LEVEL means more like N_FEATURES_PER_ENTRY_PER_LEVEL and n_features is then N_FEATURES_PER_ENTRY once all levels are concatenated. Still a bit confusing...

The depth render mode is quite literally the actual depth in depth units. I don't think it was meant for visualization purposes as its not mapped to a range. Changing...

I think the depth render is already in world units (the units your camera poses are in).