J.B. Langston

Results 43 comments of J.B. Langston

Thank you for the clarification.

I have confirmed this behavior on master. I suspect, however, that the problem is actually that the sets are flipped vertically, not horizontally, and that it happens with all fractals,...

@dpthurst Pointed out on #132: >Wouldn't the issue be that coordinates are never flipped? By default, screen coordinates in most frameworks have the positive x-axis pointing to the right, and...

qmake works fine for the project and I don't really see what cmake gives us other than added complexity and another dependency that developers have to install. We finally got...

Offering too many alternatives has costs too. How do new developers know which build system they should use? Will you be committed to maintaining the cmake build file indefinitely? If...

Well, I would expect it to be around at least until Qt 7. If the time between Qt 5 and Qt 6 is anything to go by, that'll be another...

It's not arbitrary precision, but gcc's builtin __float128 type will allow XaoS to zoom in 10^32 instead of 10^16 times. All that has to be done is change FPOINT_TYPE to...

Now that XaoS code has been converted to C++, it should be easy to implement arbitrary precision arithmetic by utilizing operator overloading on the MPFR library. We may want to...

Hmm, I tried __float128 some time back but haven't tried it since converting the files to C++. I will try that and see if I can find the problem. Also,...

I fixed the compilation with __float128. The problem is C++ is more strict about type checking and I was using the old C library headers instead of the C++ equivalents,...