Jacob Badger
Jacob Badger
Currently dual shape functions are computed once for a single element, then reused. For 3D mortar the dual shape functions depend on element deformation so need to be recomputed on...
Interpolation routines (e.g. `hpface`, `dhpface-`, etc.) constitute the bulk of the computation in `update_gdof` and `update_Ddof`, which can be expensive (although they aren't as much of a bottleneck with the...
Mesh migration can be rather slow on large distributed meshes because each node is sent and received individually with blocking directives. I don't have a large file at the moment...