jazzup
jazzup
Here's what I tried with a couple of games that gave me similar exceptions. Before you continue reading, you should know that I wasn't successful in hooking them, but you...
@nuclearWinters @JouzaLoL Referring to @spazzarama [https://github.com/spazzarama/Direct3DHook/issues/56](url) I modified CaptureProcess.cs to use SetWindowsHookEx [CaptureProcess.zip](https://github.com/spazzarama/Direct3DHook/files/2537899/CaptureProcess.zip) Use the uploaded file instead of existing one after changing a couple of lines. It should inject...
Thank you for taking the time. Memory leak still occurs and only when texture is updated on top of game. If I display the texture without updating it, then it's...
@spazzarama I replied to your post a few days ago using my email client, but I don't see it here. Sorry. I found out that the external program which updates...
Use a BinaryWriter to write the captured raw pixels to ffmpeg's stdin for on the fly encoding. Works very very well.