Marco Hutter

Results 1078 comments of Marco Hutter

@jjspace I'm kind of surprised that `concat` is faster than the other approaches. It's difficult to find "the truth" here (and quick websearches bring up things like https://dev.to/uilicious/javascript-array-push-is-945x-faster-than-array-concat-1oki 🥴 )....

It's not entirely clear how to proceed here. This is a PR that affects "many" files, and there has been a linting update in the meanime, which affects ... "all...

CesiumJS uses [prettier](https://prettier.io/) for automated code formatting. Before committing something, running `npm run prettier` cleans up the code formatting, removes unnecessary spaces, fixes the indentation etc. But recently, the version...

@ggetz The last thing here was that we considered adding an `addAll` function that provides an efficient and safe way of doing what was formerly done with `push.apply`, with the...

@Tim-Quattrochi We can set up a call whenever it suits you. (EDIT: Unless we can sort out the questions via comments here, that's also fine...)

Admittedly, although I've spent a _lot_ of time with glTF, skinning, and _explaining_ skinning, there's always something like that, that makes my scratch my head for a moment. But I...

> ... mark unused joints as 0, ... > > ... Joints with index 0 MUST NOT contain ... I think that does not cover the case of `JOINTS_0: [5,...

This came up in a forum thread again: https://community.cesium.com/t/feedback-on-the-use-of-ext-mesh-features-and-ext-structural-metadata/42970

> Similar to how a child's bounding volume must be within is parents bounding volume This is not a requirement in 3D Tiles. The requirement is that the _content_ of...

> Instead of using the metadata tag inside the tile content node the extension notation should be used: This is pretty similar to what I posted in the linked comment...