Jason Rohrer

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Thanks for posting this!

Except... you can build a fence around it that requires an elder notice to break, correct?

Yeah, this is something that I've thought about.... There are two things here: 1. The game is pretty boring and lacks challenge once things get too built up, and there's...

Also, does anyone know when the last apocalypse was?

Yeah, it seems like things kinda mostly work, organically.... there are times when Eves spawn far out, or families die out, and stuff is getting lost over time. As far...

Seems like this is at least debatable. Will leave it alone for now.

Yeah, there are loads of transitions built around taking them in and out of bowls. These are tiny items, similar to how seeds are stored in a bowl, not a...

Well, they do add visual character to the landscape, though. And it's nice to have *somethign* that your road has to go around. The magic paver just requires a few...

I think this issue was dealt with long ago. Please re-open if there's more info about it in the latest iteration of how things work.

The reason this works this way is so that one elder, working alone, cannot unilaterally remove fences. It takes a two-person team, with at least one being an elder. One...