Jarrett

Results 19 comments of Jarrett

mkmf.log is empty when I look in it...

all requirements are installed: ``` build-essential openssl libreadline6 libreadline6-dev curl git-core zlib1g zlib1g-dev libssl-dev libyaml-dev libsqlite3-dev sqlite3 libxml2-dev libxslt-dev autoconf libc6-dev ncurses-dev automake libtool bison subversion ``` I've been unsuccessful...

Built version of ruby. I've tried Ruby 1.9.1, 1.9.2, and 1.9.3. ``` aptitude versions mysql-client libmysqlclient-dev libmysql++-dev ruby-mysql libmysql-ruby Package libmysql-ruby: i 2.8.2+gem2deb-3 testing 500 Package libmysql-ruby1.8: p 2.8.2+gem2deb-3 testing...

Just trying to install the mysql gem. Sorry, I posted some other libraries which might not be required - I basically chose a shotgun approach, and installed anything that might...

hey @luislavena, hmmm...maybe libmysqlclient does require it? Not sure...at any rate, I think _something_ requires openssl - in particular, libssl 0.9.8 and libcrypto 0.9.8. That is what is happening in...

As a work-around, I added 'no-verify' flag to the jiracli tool (does not perform ssl cert verification): #42

I was just wondering what the performance impact of using the entity handles would be. In particular, in the [SpriteRenderingSystem.cpp](https://github.com/miguelishawt/anax/blob/master/examples/common/src/Systems/SpriteRenderingSystem.cpp) file, you iterate over entities like so: ``` c++ void...

Ahh ok. I'm still learning how all the ECS stuff work :) Looking to decide what to use for my own game (not sure I really want to write my...

Hey @bkaradzic, if a PR was made for this kind of feature, would you consider it? I ask, as I need runtime shader compilation (for faster development), and was thinking...

It looks like most of the code is implemented in `C`, with a little bit of `C++` thrown in (i.e. `std::string`). While looking at the `int compileShader(int _argc, const char*...