Jan Bielak

Results 30 comments of Jan Bielak

If this feature gets implemented, it would also allow adding a transparent blur effect to ImGui Windows. Here is how it looks using Acrylic on Windows: ![rec](https://user-images.githubusercontent.com/13035076/132557385-3c664368-84c3-4c2f-9139-b1b40c2ec69a.gif) Resizing the window...

In relation to the previous comment, a feature that **could** be implemented by ImGui if transparent viewport framebuffers would be implemented is rounded window borders. Currently they are always squared...

My _Deep Dark_ style: ![style](https://user-images.githubusercontent.com/13035076/132905552-8c011e75-64db-49c6-a9b8-38ecab9f68d3.png) And a closeup: ![style](https://user-images.githubusercontent.com/13035076/132905701-71325948-6593-4b6e-a54d-1b6cc76fdad0.png) This is the code: ```cpp void embraceTheDarkness() { ImVec4* colors = ImGui::GetStyle().Colors; colors[ImGuiCol_Text] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); colors[ImGuiCol_TextDisabled] = ImVec4(0.50f,...

I also realized that for some reason `libdash` updated by itself. I'm not sure if this is wanted or not.

@nvasilakis Now the simple `sort` aggregator works. It passes the unit test. It is basically the _merge_ step from _mergesort_. Implementing support for `sort` flags should be straightforward, but will...

I updated the main comment with some notes and an option to-do list for better organization.

@edisim Thanks, that seems to be it.

@Droyk I suppose you can run Windows in a VM on macOS or connect to it via a Remote Desktop and record that. The developer showcases such example but using...

## Original version, 24 threads (95% utilization) ``` Running ggml_mul_mat benchmark with 24 threads ggml_mul_mat: 64 x 64: F16 0.3 GFLOPS (128 runs) / F32 0.2 GFLOPS (128 runs) ggml_mul_mat:...

I also added a script that automatically runs all benchmarks on Windows. It is simply the shell script version converted into Powershell.