Alba G. Corral

Results 14 comments of Alba G. Corral

> It looks like this happened when opening a sketch, so a couple more questions: > > * Was it actually a sketch folder? (This error could happen if the...

> Were you using p5.js Mode or something like that? Yes, p5.js

> Ok, opening a new issue over here: [fathominfo/processing-p5js-mode#30](https://github.com/fathominfo/processing-p5js-mode/issues/30) > > Is there anything you can tell me about how the sketch was made? Did you create it, close it,...

Hello, you must to copy planetarium into libraries folder, what SO do you use?

Hello, try this: ``` int displayX=0; int displayY = 0; void settings() { fullScreen(Dome.RENDERER, 1); } void setup(){ size(3072, 3072, Dome.RENDERER); surface.setSize(3072, 3072); surface.setLocation(displayX, displayY); //if you want to move...

To save() and saveFrame() you have to put this commands inside void screen() { save(); } ![null000](https://user-images.githubusercontent.com/1641817/51345164-9777b000-1a9a-11e9-87ab-ae9897b78dab.png)

Wishlist planetarium > CILINDRICAL SHAPE Not only planetarium deforms, CIlindrical deforms too, its a diferent shader but works so similar ![img](https://blog.albagcorral.com/wp-content/uploads/2020/02/86684095_3079021518797628_8849195834646986752_o.jpg) **cilindrical.glsl** ``` uniform samplerCube cubemap; uniform float aperture; varying...

**Get pgr PGraphics to send to spout or Syphon** its more effective in terms of fps to send PGraphics to Spout instead windows screen spoutSend.sendTexture(pg); then we need to get...

Create an example with screen() functioon to explain that is there where you have to write your code to export png sequences. [https://github.com/codeanticode/planetarium/issues/8](url)