James Zhu
Results
2
issues of
James Zhu
Currently, components are limited to being `classes`; the `EntityManager` defines a member ``` Object[][] _components; ``` enabling it to store a generic object deriving from Object (essentially, `classes`, not `structs`)....
enhancement
As specified by [T-Machine](http://t-machine.org/index.php/2009/10/26/entity-systems-are-the-future-of-mmos-part-5/), Assemblages ought to be implemented to designate pre-made entities (component groupings), allowing for oft-used component combinations to be stored in databases later. i.e. assemblage = template...