Results 5 comments of Jake

Unfortunately no, I ended up going with a tile based approach like those mentioned in http://higherorderfun.com/blog/2012/05/20/the-guide-to-implementing-2d-platformers/

@99linesofcode I've installed the linked packages and have the same error still. Any other ideas what could be done? Machine: Windows 11 (WSL2 - Ubuntu 22.04)

https://github.com/pietile/pietile-eventemitter looks like a sensible event emitter

Thanks for the PR. I'll take a look when I get some time.

@nhrones yeah that makes sense but I'm thinking more along the lines of: ```ts canvas.style.transform = `scale(4)`; ``` Using the context API to scale a 128x128 canvas won't make the...