Jack Mott

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that is an interesting problem! I'll have to do some research on how to resolve. Thanks for the heads up

I actually submitted it once but it was turned down for lack of documentation. I could try again I suppose. Any of you are welcome to do so as well....

Ohh, you might need to yank out span, or grab a version from before span was added. Don't know if unity supports that yet.

Hey Simon, wanted to say thanks for all the experiments you are doing here. I'll need to some time to review/test some of this stuff out, and I'm pretty busy...

I would hold off on doing too much work until I've had some time to review and test. I don't want you to write a million lines of code and...

`int sourceCount = source.Count;` is a non optimization on List anyway. Did you mean IList?

try making a local copy of the array inside the function calling FirstF

```[Benchmark] public double IntSpanFirstFast() { var localArray = intArray; return localArray.AsSpan().FirstF(firstInts); } ```