Jack'lul
Jack'lul
@TORCHEBUGNE is the error the same as in here https://github.com/jacklul/USharpVideo-Subtitles/issues/6 ?
I am closing this because of no answer
Would you mind testing this `SubtitleManager.cs` if it works for you: https://github.com/jacklul/USharpVideo-Subtitles/blob/36943cc6aef7a0c7f9bd693032caaed21da1a1de/Assets/USharpVideoSubtitles/Scripts/SubtitleManager.cs I've tested it in Unity and it seems to be working, I've also tried to give it a...
Hey, were you able to test it out?
Glad it all works. I keep only public worlds on the list, I don't think there is any advantage of mentioning a world that person reading can't visit easily.
v1.2.0 beta does not use that method so I would try that instead I haven't updated to Unity 2022 yet so I'm not up to date with the changes _Days...
This will be fixed in future release of VRChat: https://feedback.vrchat.com/sdk-bug-reports/p/350-beta1-stringtrim-stringtrimstart-and-stringtrimend-are-not-exposed-to-udon-i
Fixed in VRChat SDK 3.6.0.
Apparently InputFields are now interactable on Quest platform, unsure about TextMeshPro ones though...
Mentioned issues should be gone in VRChat SDK 3.6.1.