jekky
jekky
- save files with custom data from `PersistentState` can't be loaded after removing the change - consider disallowing extending the `PersistentState` class
Equals should check if the types are compatible, but this is a breaking change, we'll start with a deprecation
Added the ByteString conversions I've slightly changed `bytesFromByteString`, I think it should be better now Also, I've added it to `Std.Foreign.PrimArray`, because putting it in `Std.Vector.Base` would cause circular module...
I think they'd be pretty useful when using stdio with other libraries, I needed to define them in order to use proto-lens. Those seem to work for me: ```hs import...
this is just a demo header that can be used with [zoltan clang frontend](https://github.com/jac3km4/zoltan#frontends=) the command to run on this is: ```powershell zoltan-clang '.\include\RED4ext\Typedefs.hpp' 'C:\Games\Cyberpunk 2077\bin\x64\Cyberpunk2077.exe' -f 'std=c++20' -f 'I.\include'...
Hi, This isn't really an issue, but more of a question. I've been using a fork of your repo with various changes applied on top of it. One of them...
Encoding and saving images seems to benefit a lot from parallelism and it doesn't use much additional memory. Offers a very noticeable speedup on my machine with 4 images.
Another PR with some of my changes. This adds derive macros for `TryRead` and `TryWrite`. Some notes: - supports borrowed types as long as the target of the macro has...
Another PR with some of my changes. This aims to make the `TryWrite` trait more convenient to use by adding an `alloc` feature, that enables the user to convert values...
Hi, thanks for this library, it's pretty neat. I intend to use a slightly changed version of it for a project, there are a few changes I made. I'd be...