jalon
jalon
why merge when continue keyword isn't finished yet
> That would likely not be very helpfull due to most exploits hooking the function instead. but some anti kick scripts might do index == "Kick"
Another detection method is checking if player.Parent isn't nil because we know that clientsided kick is bypassed, we would crash the client instead and maybe destroying the children of playergui,...
> That would likely not be very helpfull due to most exploits hooking the function instead. another anti kick detection that my friend told me is to typeof the retuned...
> I can reproduce on fabric version 1.18.2 I can reproduce it too using fabric 1.18.2 it just stucks to 1080 x 1920 resolution
> I FOUND IT > > int luaopen_math(lua_State* L) > { > uint64_t seed = uintptr_t(L); > seed ^= time(NULL); > seed ^= clock(); > > pcg32_seed(&L->global->rngstate, seed); cool, took...
maybe replace it with `or` since the code only works on lua 5.3 EDIT: im wrong its a bitwise operation
> idk what to do maybe replace it with the lua 5.1 equivalent of bitwise operator `or`
well idk about that one
perhaps `.mcamod`