Johannes Sixt

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This is not a game, and there is no game engine that would drive the keyboard directly. The application only responds to keypresses like any regular application. I don't think...

The image says: > Arrow keys rotate the model. [...] Do the arrow keys work like FPS controls, i.e., rotate continuously as long as the key is pressed, or does...

Is this going to be addressed in some way? Or can this be closed? If the issue remains, it needs a better title.

I cannot reproduce this with version 21.03. I think this report can be closed.

I am very curious how you do that. Can you please show an example created with version 21.03? The only case that I observe oftentimes is that the *Properties* show...

> This happens with models loaded from previous versions or that have been built with different editors What do you expect? When the numbers are in the LDR file, then...

I cannot reproduce with your instructions. (But I do not know what you mean by "for editing", though.) Can you please be a bit more precise. I see *9 Objects...

@nathaneltitane As long as you start your argument from an existing model, it is easy to dismiss your complaint: You are just starting off from a model that already has...

> In general, no. The rotation angles don't have infinite precision and they are "merged" into the affine transformation matrix using the sin/cos value approximations from those angles. However, as...

> this latest post is a fresh model... It would be helpful if you could post instructions. The screenshot does not show in which order you assembled the parts. Also,...