itsmeow

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Can you let me know a list of animals you think this applies to? I'm currently revising a lot of the model and animation code right now for the next...

1.12 isn't being updated anymore, and the code is very different from what we have currently. I appreciate it though.

Some of those are really cool actually. Send me that! How did you do some of those? They're crazy

@bglandolt Cyber and I are SUPER impressed with those, if you could get in contact with us via [Discord](https://discord.betteranimalsplus.com/) or whatever works for you we would really like those animations

Those are still a bit crazy imo. I will reduce the swing on them.

It could be our mixin plugin that checks for Architectury tripping. I reference arch in mixins, so I have a plugin checking if it is loaded before my mixins run,...

> Couldn't test Piranhas either, as they seem not to attack **anything** except the player (tried vanilla and _better animals_ fishes, cows, horses, pigs,...). > > I've tested it with...

Can you verify the head item actually exists and does not disappear if the world is reloaded, or if it's dropped?

Much appreciated, probably won't get merged for a while though until our next content update.

BYG can also resolve this issue by performing shadow relocation. It's the same thing we will do to fix this, but in the meantime just use the relocate clause.