mike douges

Results 267 comments of mike douges

Currently using gw2e's calculation. Not taking into account skills/traits though. Probably still wrong. Moving back to backlog for now.

I like it - and would fit nicely with the guild features I'm planning.

We'd also want a better API internally for animations. Today it looks like: ```js class Animation extends React.Component { beforeAnimate = (data, onFinish, setChildProps) => { }; animate = (data,...

Including the baba manager component as well (thoughts: is baba manager considered a parent here of the baba?) ``` const manager = useBabaManager(/* optional name if multiple child babas */...

Next thought: How could we compose animations with hooks?

Currently it's render props everywhere. I think the ideal state (considering we still need to use React Context to communicate between some components) is going to be a mix of...

This is probably happening because we are animating `height`.

https://developer.mozilla.org/en-US/docs/Web/CSS/@media/prefers-reduced-motion