pycraft
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A Minecraft-inspired game for the terminal
The current biome generation algorithm is weird, this makes it difficult/impossible to adapt to the new 'feature' system. Other features depend on the biome for the current slice, which depends...
Linking to #64, we should probably increase the chunk size. Because we read a file whenever we load a chunk, we should try to make that happen as little as...
As an alternative to looping over neighbouring slices while generating terrain to find features such as hill peaks or biomes: As we only generate the slices in chunks anyway, we...
A general issue for collecting ideas/resources for improvements to the I/O. ### Links http://invisible-island.net/ncurses/hackguide.html http://invisible-island.net/ncurses/ncurses.faq.html#additional_reading http://www.tldp.org/HOWTO/Text-Terminal-HOWTO.html
Using Unicode we can probably create a much better looking blocks, the problem is finding the correct characters to use, I have found a few possibilities using [this](http://shapecatcher.com) site. We...
For some reason when the window is too short, the bedrock still gets rendered at the bottom. Normal:  Too small: ![screenshot from 2015-06-10 11...