Baris Sencan
Baris Sencan
The whole application freezes up but doesn't literally crash actually. It might just be the UI that becomes non-responsive. I will do a more detailed test on it. Before this...
@kubecz3k Is this project still maintained? Would be good to have these changes in.
Any updates on this?
Serialization of any kind is sadly not supported, and this library is deserialization focused right now. Not making any promises but it may be supported in the future after I...
@lancy I was planning something similar. The difference is I am thinking of wrapping all conversions in a function like `convertAndAssign(a, to: b)` and then use that in defining ``...
Makes sense. I will commit this change soon.
@GeoffreyPlitt I'm not uploading anything from the client to cloudinary, so I didn't need that functionality. For anything else, the core library is working well.
Are you using the `unity-2017` branch?
Add the following lines to your `Build.cs` (the one you've added when you follow the README): ``` build_text = build_text.Replace("bundle {", "splits {"); build_text = build_text.Replace("enableSplit = false", "enable false");...
@madc Make sure you have the following in your `android/build.gradle`: 