Xander

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Mojang didn't fix it. All they did was prevent it going off the left side of the screen. This is bad for a few reasons: - Tooltips would cover up...

Also, you must remember, tooltips can appear in other aspects of the game other than the inventory, it can help other mods too.

In singleplayer survival it wouldn't. But FO isn't just that and there are an infinite amount of servers that would. What I don't understand is why you previously added these...

Languages with long words? That was used when suggesting tooltipfix.

> > What I don't understand is why you previously added these other mods/fixes. I don't see any situation where 1.19.3 fix would actually change anything in those scenarios. >...

Also a lot to come for the 1.19.3 update, more info soon.

New features for 1.19.3: - **Overwrite vanilla wrapping**: prevents vanilla wrapping gui button tooltips and replaces with AdaptiveTooltip's (makes the game feel more consistent with AT on, all tooltips wrapped...

> Because it was an issue in the past and people convinced me to add it. But in 1.19.3 snapshot Mojang fixed it - not perfectly, but covers 90%+ of...

I don't think a whole screen is really a good solution.

The screen used to wait 2 seconds after the terrain was ready (for whatever reason). This is the bug. This is what Debugify (and now Minecraft) patched. The screen's job...