Konrad Kuśnierz
Konrad Kuśnierz
The server will never send any tiles below ground floor if your current z position is below or equal to 7 (therefore the character itself is above or the same...
It does not. Tibia holds 2016 tiles for total of 8 floors (z modulo 8). If you are above ground you receive all floors between 0-7 floors (8 floors in...
I agree. However, I'm going to use that on my server (draw all tiles for mini-map). The reason for that is because I either do that, or allow cheaters to...
Tibia client will work just fine with such thing. However, one floor will be lost (8 mod 8 = 0, so the highest floor will be lost and replaced with...
There is a quite long distance between 7.72 and 10.50+ versions. Perhaps CipSoft finally changed that. I'm not really up to date with current Tibia versions.
LuaJIT 2.0 is not fully compatible with Lua 5.2 in which case I would suggest to drop this feature from 0.7 milestone LuaJIT 2.1 and LuaJIT 3.0 are being worked...
> As far as I can tell at a quick glance it's only used when resetting and then it's not even updated when AwareRange is changed but as far as...
@4drik I could, but I honestly don't like this code at all. **Personally** I believe this repository should be left alone with such questionable "fixes" and only quality PRs should...
@4drik I am sorry, but I am no longer interested in working on OTC. A lot of things have changed, unfortunately. I don't have time nor willingness to work on...
Multiple colors - the thing you are looking for is called color buffer and can be easily done with OpenGL: https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glColorPointer.xml Or with a fixed pipeline just glColor4f or so.