irishgreencitrus
irishgreencitrus
> I don't know how. > > If someone is avaible to compile them, feel free to send them to me :) just saw this now, i'll have a go!
> Hey! I just found out a "fork" of this project, with some mono builds https://github.com/TchnlgPsnt/Unofficial-Godot-Engine-Raspberry-Pi/releases/tag/3.3 > > And also this tutorial on how to compile them https://www.reddit.com/r/godot/comments/kfi0oc/comment/gl4vlpw/?utm_source=share&utm_medium=web2x&context=3 The fork...
> This seems to be a problem with flask on aarch64, no? At least, it's not pointing out a syntax error with Pastey itself. > > I saw you forked...
yes that's what i'm saying
Are there any current plans to document something like this? I feel like a really rigid documentation about building an OS in V would be very nice!
I have this same problem and I have installed the latest .NET frame work
Actually @andrescurto what region is your rom?
Can you run with `export VERBOSE=1`
There seems to be an error in the `-I` flags, it points to the exe (which is incorrect). I'll check the script to see if this is how it is...
Have a check, this should be fixed now. If not feel free to reopen