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Web Audio API for Node.js

Results 20 node-web-audio-api issues
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I added this to my own module.d.ts and it worked. ```TypeScript declare module 'node-web-audio-api' { export const mediaDevices: Navigator[ 'mediaDevices' ]; } ``` However, I expect `mediaDevices` was omitted from...

Hello! First I wanted to thank you for this awesome library, It's been months that I have been looking for such capabilities, especially since this time I'm working to play...

and if yes, can we do something to fix that

Just as "/bench" in upstream crate repo, having a "/wpt" with the diff against main branch would be really great

``` thread 'tokio-runtime-worker' panicked at /web-audio-api-rs/src/context/offline.rs:240:21: InvalidStateError: cannot suspend when rendering has already started ``` Occurred with this code: ```js offline.suspend(128 / 48000).then(() => { console.log('suspend', offline.state); offline.resume(); console.log('resume', offline.state);...

![D1T)IJ97R4NO@FRN(% 4_ 5](https://github.com/ircam-ismm/node-web-audio-api/assets/32316248/f88836cc-d458-4b68-9e1f-ea6aaad4f6d5)

I want to stream the resulting audio post processing to discord for a sound bot. So far i have not found a way to get binary data from the AudioContext...

Currently running example requires to build the binary, which implies installing rust toolchain, etc. - Should have a more simple / accessible way of doing that, i.e. relying only on...

Not really sure what to make out of all this. My CPU load goes down by a factor 2 but now my real-time issues are back. Leaving this here for...