Jared Johnstone

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Glad to hear it. The same fix has been part of my saltstack states for just over a year now. Not sure why this behavior has not yet been corrected.

It seems my Steam issues are of a different nature. I've moved my issues with Steam today to its own thread as the problem I'm having doesn't seem to be...

This continues to happen extremely frequently multiple times an hour. I go to clip something only to realize the highlighted blue button was false and the internal state was not...

Still a huge problem. Easily reproducible by toggling the buffer off/on within a second. The UI doesn't update and misleadingly loses clips by pretending to be ready.

I suspect this is directly related to the UI element not updating and this code snippet https://github.com/obsproject/obs-studio/blob/83383c13bc5657fb7ef071d6e250a66d66cdcc95/UI/window-basic-main.cpp#L1915-L1921 I'll compile some variations to see if I can fix this with something...

Also here to ask this question. Changed to MSYS2 due to its use of a package manager as it's nice compared to other leading solutions such as Cygwin which doesn't...

In my case this has been happening because another virtual machine (Also provisioned using Terraform) has a lock on the same ISO filename. As in, the ISO is mounted and...

Sorry for not coming back to this at the time - it was somewhat difficult to understand the nature of the issue and in the end it sounded more like...

Unfortunately I haven't been able to find a workaround to send recursive zpool datasets without them mounting on the other side while also sending zvols. `canmount` isn't inheritable so while...

** As in, having Syncoid verify user specified recvoptions for validity before sending each dataset type before attempting the send. e.g. Checking `zfs get ${recvoptionsPropertyToBeSent} xx/yy/zz` to see if a...